Get your game face on and enjoy modern board games at the library! This month, we are featuring card drafting games. Bring your favorites to share! This month's featured game is Citadels. Jaipur, Ticket to Ride, 7 Wonders, Splendor, Fairy Tale, and Sushi Go will also be available to play. Adult Game Night meets monthly on the third Tuesday of the month.
What are card drafting games?
Card drafting games are games in which players pick cards from a limited subset, such as a common pool, to gain some advantage (immediate or longterm) or to assemble hands of cards that are used to meet objectives within the game.
Games where cards are simply drawn from a pile are not card drafting games; drafting implies that players have some sort of choice and the ability to draft a card another player may want thereby denying them something they may have wanted. In Ticket to Ride, for instance, players may choose to draw cards from open display, so although most cards in a game are only drawn randomly, it still can be considered a drafting game.
The term "card drafting" can be applied to games in which players draft tiles or other similar objects instead of cards. The term "cards" here represents a collection of game objects that contain information on them relevant for gameplay. Description from BoardGameGeek.
About the Game: Citadels
In Citadels, players take on new roles each round to represent characters they hire in order to help them acquire gold and erect buildings. The game ends at the close of a round in which a player erects his/her eighth building. Players then tally their points, and the player with the highest score wins.
Players start with a number of building cards in their hand; buildings come in five colors, with the purple buildings typically having a special ability and the other colored buildings providing a benefit when you play particular characters. At the start of each round, the player who was king the previous round discards one of the eight character cards at random, chooses one, then passes the cards to the next player, etc. until each player has secretly chosen a character. Each character has a special ability, and the usefulness of any character depends upon your situation, and that of your opponents. The characters then carry out their actions in numerical order: the assassin eliminating another character for the round, the thief stealing all gold from another character, the wizard swapping building cards with another player, the warlord optionally destroys a building in play, and so on.
On a turn, a player earns two or more gold (or draws two building cards then discards one), then optionally constructs one building (or up to three if playing the architect this round). Buildings cost gold equal to the number of symbols on them, and each building is worth a certain number of points. In addition to points from buildings, at the end of the game a player scores bonus points for having eight buildings or buildings of all five colors.
Watch Becca Scott from the Geek and Sundry channel explain how to play Citadels. Video may not be appropriate for all audiences. Viewer discretion is advised.